Veronique Ventos, a senior researcher at Paris Saclay, started working on bridge in 2015. She learned bridge in 2004 and is now an expert player. She has published several papers on the subject. Her methods helped bridge program WBridge5 win twice the World Computer Bridge Championships in 2016 and 2017. She and some fellow researchers gradually convinced themselves that bridge was no less than the next milestone for Artificial Intelligence. She gathered scientists from different AI communities and bridge experts to launch the international Alphabridge ( now 𝝂Bridge ) project that grew very quickly. In 2018, prominent entrepreneurs joined ship and NukkAI was born, a private AI Lab whose primary objective is to focus on the bridge challenge.
To crack a game, a program has to play optimally ; but to solve it, the program's strategy must also be explainable in human understandable terms. NukkAI goals are twofold :
> Create an AI that could win machine vs human challenges.
> Build a system that will extract human-readable rules expliciting the reasons for decision-making. In short, it is about solving the bridge game.
Data Driven Paris - The Game of Bridge - V Ventos NukkAI 2019
EEE CIS Webinar "Bridge a new challenge for AI" Nov 27, 2017
France is AI 2018: Veronique Ventos - The next AI challenge
StarAI: Reducing incompleteness in the game of Bridge using PLP, Jan 20 2020
Construction and Elicitation of a Black Box Model in the Game of Bridge, Jan 20 2020
The Game Of Bridge: A Challenge for ILP, 2020
NuTrain - A bridge training tool developed by NukkAI, aug 9 2020
AI and Bridge styles Step 2, Jean Baptiste June 2 2020
AI, Cognitive science and Bridge profiles: we need you, NukkAI march 2 2020
French team in search of better Bots: NABC Daily Bulletin July 2019
Bridge and Artificial Intelligence in Orlando 2018
Is Bridge the next challenge for AI? Daily Bulletin from World Championship 2018
Construction and Elicitation of a Black Box Model in the Game of Bridge